Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor. The HD Graphics 6000 represents the top-end version of the Broadwell GPU family and consists of two slices with 48 EUs. Beyond that, there is also a low-end (GT1, 12 EUs), a mid-range (GT2, 24 EUs) and a high-end variant (GT3e, 48 EUs + eDRAM).Īll Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders.
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